Sunday, February 16, 2020

Cesim Guide - The Best Free Winning Guide with Helpful Tips - Top 30 Wining Tips to Win Cesim 2023 and Cesim 2024

CESIM GUIDE AND TIPS

CESIM GLOBAL CHALLENGE

ROUND BY ROUND GUIDE 

CESIM TIPS

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ROUND BY ROUND GUIDE

WITH NEW STRATEGY TO WIN ALL ROUNDS WITH TOP SALES AND PROFIT

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FREE ROUND BY ROUND GUIDE & WINNING TIPS
Step by Step explanation for each round - Win all Rounds Strategy
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FREE PERSONAL SUPPORT FOR ROUND 1 and ROUND 2
Email: cesimhelp2020@gmail.com
https://mbacesim2020.blogspot.com/

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NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

Download FREE Excelfiel for CESIM Sales forecast calculation

Cesim - Download FREE Excel file for Sales Forecast Calculation - LINK 1

Cesim - Download VIP Excel file for Sales Forecast Calculation - LINK 2


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Also use the update guides and tips

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Watch the video guides

Video 1 - LINK

Cesim Guide - Step by Step and Round by Round guide for Cesim 2022 and Cesim 2023

The Best Cesim Guide with Helpful Cesim Tips - For Rounds 1 and 2 to win Cesim 2022 and Cesim 2023

Cesim Tips - Top 20 Free Cesim Winning Tips - Guide Step by Step for Round 1 and Round 2

Read the Details Guide and Tips for Cesim 

Post 1 - LINK

THE BEST CESIM TIPS TO WIN CESIM GLOBAL CHALLENGE 2022 - ROUND BY ROUND GUIDE

Post 2 - LINK

CESIM WINNING TIPS - CESIM GLOBAL CHALLENGE - ROUND BY ROUND GUIDE FOR CESIM 2022 AND CESIM 2023

HOW TO WIN CESIM - FREE GUIDE AND TIPS (2022) - CESIM GLOBAL CHALLENGE - ROUND BY ROUND GUIDE

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Use Free Excel file to Calculate for Cesim 8-10 rounds

Link to Cesim Free Excel file - Free Download - Link 

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For Free Support for Round 1 and Round 2

Email: CesimHelp2020@gmail.com

Blog: https://top30tipsforcesim.blogspot.com

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The BEST FREE Links for CESIM 2024 and CESIM 2025 - Winning Guide and Tips

1

Cesim Best Tips to Win Cesim 2022 and Cesim 2023

https://top30tipsforcesim.blogspot.com

2

THE BEST CESIM TIPS - CESIM GLOBAL CHALLENGE - ROUND BY ROUND GUIDE FOR CESIM 2022 AND CESIM 2023

https://cesimhelp2020.blogspot.com/

3

CESIM GUIDE AND TIPS FOR CESIM GLOBAL CHALLENGE 2022 - ROUND BY ROUND GUIDE

https://www.reddit.com/r/cesim2022/comments/s06jie/cesim_guide_and_tips_for_cesim_global_challenge/

4

CESIM WINNING TIPS (2020) - CESIM GLOBAL CHALLENGE - ROUND BY ROUND GUIDE (Update Feb 2020)

https://www.reddit.com/user/wincesim2012/comments/f49ewv/cesim_winning_tips_2020_cesim_global_challenge/


CESIM VIDEO GUIDE - ROUND BY ROUND - STEP BY STEP

5

Cesim Guide - Step by Step and Round by Round guide for Cesim 2023 [Cesim 2024]

https://www.youtube.com/watch?v=LWlV-bpG3Mk

6

The Best Cesim Tips - With Sample Winning Strategies for Cesim 2023 and Cesim 2024

https://www.youtube.com/watch?v=Cc6_HlzYIF8

7

Cesim Tips - Top 20 Free Cesim Winning Tips - Guide Step by Step for Round 1 Round 2 [Cesim 2023]

https://www.youtube.com/watch?v=JOxKQ5W1k1Q

8

Cesim Guide 2023 - Quick Guide to Win Cesim - Step by Step Guide - Round 1

https://www.youtube.com/watch?v=CDzsBlACU30

9

Cesim Guide 2023 Quick Guide to Win Cesim Step by Step Guide Round 2

https://www.youtube.com/watch?v=Hr_jv5YuFb4

10

Cesim Guide 2023 - Quick Guide to Win Cesim - Step by Step Guide - Round 3

https://www.youtube.com/watch?v=PNkPgnD3LeI

11

Cesim Guide 2023 - Quick Guide to Win Cesim - Step by Step Guide - Round 5

https://www.youtube.com/watch?v=IwIYHR-6iXQ

12

The Best Cesim Guide with Helpful Cesim Tips - For Rounds 1 and 2 to win Cesim 2022 and Cesim 2023

https://www.youtube.com/watch?v=yOwNjdHvaZ8

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TOP 30 WINNING TIPS TO WIN CESIM
WINNING TIP 1
ROUND 1 - SAMPLE

USA +20%
ASIA + 30%
EU + 10%

Tech 1
USA: 
$300 sold 1.100 or $370 sold 700
$250 x 1200 (3)
$230 x 1900 (3)

Asia: $2.500 sold 2.500 or 2.800 sold 1.900
$1700 x 3000 (3)
$1550 x 4300 (3)

EU: $250 sold 1.300
$140 x 1900 (3)
$140 x 2500 (3)
Total production: 6.600 + 1000 + 1000 = 8.800 (max) in both USA and ASIA

Tech 2
USA: $450 sold 300 or 290 sold 550
Asia: 3500 sold 200 or 2500 sold 420
EU: 420 sold 300 or 160 sold 650

Sales: $1.600- 1.900 K 
Profit: $200 - $300 K

Note 1. Do NOT JUST use above numbers because every game is different. 
Check your industry to find best optimal numbers

Note 2. Check Results Report of Practice Rounds to find most effective PRICES and also potential DEMANDS

Tip:
Check your top competitors prices to adjust your prices

Tip:
Add new capacity for Asia + 3
Add new capacity for USA + 3 
to start production from Round 3


NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

WINNING TIP 2
ROUND 2 - SAMPLE

USD +10%
EU + 5%
ASIA + 20%

USA
Tech 1 - $340-350 sold 700-800
$225 x 1800/1900 (4)
Tech 2 - $380-410 sold 400-650
$275 x 400 (1)
ASIA
Tech 1 - 2600 sold 2300 - 2600
$1500 x 4500 (4)
Tech 2 - 3100 sold 500-700
$2200 x 700 (2)
$1900 x 1200 (3)

EUROPE
Tech 1 - 300-350 sold 700-850
$130 x 1700/1900 (4)

Tech 2 - 400 sold 400
$300 x 500 (1)
$200 x 2000 (2)
Sales: $2.000-2.300 
Profit: $350-450

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices

Total Tech 1: 7.600
Total Tech 2: 1000

Note:
- ADD 3 factories for ASIA to start production from Round 4

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

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WINNING TIP 3
ROUND 3 - SAMPLE
USA +8%
EU -8%
ASIA +8%

USA
Tech 1 - $340-350 sold 700-800
$190 x 1800 (5)

Tech 2 - $380-410 sold 400-650
$245 x 1400 (3)

ASIA
Tech 1 - 2600 sold 2300 - 2600
$1350 x 2000/5000 (4)
Tech 2 - 3100 sold 500-700
$ 2150 x 1000/ 1300

Tech 3
$2400 x 1500 (1)

EUROPE
Tech 1 - 300-350 sold 700-850
NO SELL
Tech 2 - 400 sold 400

Tech 3: $500 x 800 (1)

ADD 3 FACTORIES IN ASIA
Sales: $2.100 - 2300
Profit: $260-$330


Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Tip:
This round start production Tech 3 

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS


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WINNING TIP 4
ROUND 4 - SAMPLE

USA -5%
EU 0%
ASIA -7%


USA
Tech 1 - $320-350 sold 700-800
NO

Tech 2 - $380-400 sold 650-800
$230 x 1500 (6)
Tech 4:
$350 x 900 (2)

Selling Tech 2 and Tech 4 in USA


ASIA
Tech 1 - 2600 sold 2200 - 2400
$1275 x 2800
Tech 2 - 3200 sold 600
NO

Tech 3 - 3800 sold 600 - 800
$2400 x 1500 (1)
Start selling Tech 3

EUROPE
Tech 1 - 300-350 sold 700 - 800
NO
Tech 2 - 330 sold 800
$260 x 700/900 (6)

Tech 3
NO
Tech 4 - 380 sold 500 - 600
$ $320 x 2500 / 3900 (2)

Selling Tech 2 and Tech 4 in EU

ADD 4 FACTORIES IN USA


Sales: $2.300 - 2500
Profit: $350-400

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices



NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

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WINNING TIP 5
ROUND 5 - SAMPLE
USA +20%
EU + 15%
ASIA + 40%

USA
Tech 1 - $330-340 sold 700-800
NO

Tech 2 - $360-400 sold 850-1050
$215 x 1350 (8)

Tech 3
NO

Tech 4
$320 x 1700 (4)
$300 x 2700 (8)


ASIA
Tech 1 - 2550-2600 sold 2500 - 2700
$1175 x 2600 (6)
Tech 2 - 3100 sold 800
NO

Tech 3 - 3700 sold 600 - 800 
$2000 x 3000/ 3550 (5)

Tech 4
NO


EUROPE
Tech 1 - 300-310 sold 500  - 600
NO

Tech 2 - 330 sold 600-800
$240 x 1000 (6)

Tech 3
NO

Tech 4 - 380-400 sold 600-800
$315 x 2300 (4)

ADD 4 FACTORIES IN USA

Sales: $2.000- 2300
Profit: $200 - $300

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS
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WINNING TIP 6
ROUND 6 - SAMPLE
USA +20%
EU + 15%
ASIA + 30%

USA
Tech 1 - $320-330 sold 700-800
NO
Tech 2 - $370-380 sold 800-900
$210 X 900 (8)
Tech 3
NO
Tech 4 - $400 sold 600 - 800 
$285 x 600/ 2100 (7)


ASIA
Tech 1 - 2500 sold 3600 - 3800
$ 1125 x 2500 / 2800 (7)
Tech 2
NO
Tech 3 - 3600 - 3800 sold 800 - 1200 
$ 1800 x 3100 (6)
Tech 4
NO

EUROPE
Tech 1
NO
Tech 2 - 330-350 sold 600-800
$220 x 1500 (8)
Tech 3 - 3360 sold 600
NO
Tech 4 - 420 sold 900-1000
$260 x 5160 (7)

TOTAL 

Tech 2 = 2400
Tech 4 = 7200

Total ASIA = 5900
Total USA = 9600
 Sales: $2.700 - 3700
Profit: $500-700

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS
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WINNING TIP 7
ROUND 7 - SAMPLE

USA
Tech 1 - $320-330 sold 700-800
NO
Tech 2 - $370-380 sold 800-900
$205 X 680 (8)
Tech 3
NO
Tech 4 - $400 sold 600 - 800 
$285 x 2.800 (8) / 3200 (10)


ASIA
Tech 1 - 2000 sold 3600 - 3800
$ 1125 x 2100 / 2600 (7)
Tech 2
NO
Tech 3 - 3600 - 3800 sold 800 - 1200 
$ 1750 x 4000 (8)
Tech 4
NO

EUROPE
Tech 1
NO
Tech 2 - 330-350 sold 600-800
$220 x 1500 (8)
Tech 3 - 3360 sold 600
$170 x 400/ 2400 (8)
Tech 4 - 420 sold 900-1000
$220 x 5600 / 8100 (9)


TOTAL 

Tech 3 = 3100
Tech 4 = 8400

Sales: $2.700 - 3700
Profit: $500-700

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS
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WINNING TIP 8
ROUND 8 - SAMPLE
USA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 200 x 300/700 (10)
Tech 4 
$285 x 2.800 (8) / 3200 (10)


ASIA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 1600 x 2900/ 4500 (10)
Tech 4 
$1900 x 1500 (10)

EUROPE
Tech 1
NO
Tech 2 
NO
Tech 3
$ 170 x 1900/ 4500 (10)
Tech 4 
$200 x 5600 (10)

Sales: $3700 - 3800
Profit: $1200 - 1700

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS
LINK - CECIM EXCEL FILE FREE DOWNLOAD


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WINNING TIP 9

USA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 200 x 400 (10)
Tech 4 
$210 x 2.800 (10)


ASIA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 1500 x 2900 (10)
Tech 4 
$1700 x 9500 (10)

EUROPE
Tech 1
NO
Tech 2 
NO
Tech 3
$ 160 x 2000
Tech 4 
$170 x 7300 (10)


Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

Tip:
Check Growth for each market in the Decision - Demand tab
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WINNING TIP 10


USA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 160 x 1300 (10)
Tech 4 
$180 x 3400 (10)

ASIA
Tech 1
NO
Tech 2 
NO
Tech 3
$ 1400 x 3200 (10)
Tech 4 
$1400 x 1600 / 2800 (10)

EUROPE
Tech 1
NO
Tech 2 
NO
Tech 3
$ 145 x 2200/ 4500 (10)
Tech 4 
$140 x 7500 / 8300 (10)

Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices

NEW
FREE EXCEL FILE FOR CALCULATION OF ALL ROUNDS

Tip:
Check Total market demands in Decision - Demand
Then calculate demands for each product in each market region








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WINNING TIP 11

For Rounds 1-2-3 produce Tech 1 and Tech 2
Tech 1 - Low Price ($350), low feature, focus on Volume
Tech 2 - High Price ($450), max feature (8-10)
Start R&D for Tech 3 and 4
And increase Production capacity gradually

Check Price and Sold units in each market


RESULT - Market reports (this is very important to calculate next round DEMANDS)
KEY TO GET GOOD SALES AND PROFIT
AGAIN, SOLD UNIT AND PRICES OF LAST ROUND IS VERY IMPORTANT TO CALCULATE SALES FORECAST AND SETTING PRICES FOR NEXT ROUND
CHECK THIS CAREFULLY FROM RESULT - MARKET REPORTS (IN YOUR GAME, FOR EACH REGION, USA, ASIA AND EUROPE)

IF YOU READ AND DO THIS TIP WELL, WIN 50% OF THE GAME ALREADY!

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WINNING TIP 12
Check Result for Production and Demand
Out source to product more (check cost of production)
Round 2 should increase Feature for Tech 2
Keep track of Price (Price War may begin from Round 2)



CALCULATE DEMANDS FOR NEXT ROUNDS
THIS IS MOST IMPORTANT TO GAIN GOOD SALES AND PROFIT
Tip
Adjust the percentage to get expected sales units
Note that expected sales units come from Market Reports (see tip 11)
Do not expect too high sales, if that happens, will be deduct 10% from profit.

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WINNING TIP 13

Keep track of Demand
Do not over produce
Do not dump Price too much
Profit is important



CHECK BOTH TABLE


- PRODUCTION
- LOGISTICS


To control Inventory and Production Plan.
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WINNING TIP 14
Round 4 may also have Price War (competitors dump prices hope to sell more)
Keep track of Demands and Unit sold from Report
Estimate demand carefully
Move to New Tech 3 and 4
To get higher profit margins
Old products can not get good sales and profit margins
Move to Tech 4 (round 3)
and then Move to Tech 3 (round 4)
Depends on Demands
Tech 3 and Tech 4 set prices higher, can plus 20% for Tech 3 and Tech 4


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WINNING TIP 15
Round 5-7 run all 4 products
or
Round 1-2 use Tech 1 and Tech 2
Round 3-4-5 use Tech 1 and Tech 2 and Tech 3
Round 6-7-8 use Tech 3 and 4 and Tech 1, Tech 2



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WINNING TIP 16
Tech 3 and Tech 4 can drive Profit in later rounds
- Analyse market demands and outlook
- Check launching chart of Tech 1, Tech 2, Tech 3 and Tech 4 for 10 rounds
- Estimate demands
- Production Plan
- Determine R&D (check competitors)
- Check Logistics Cost and Tax



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WINNING TIP 17

Market Growth
USA -  EU - Asia
Round 1: 20% - 10% - 30%
Round 2: 10% - 5% - 20%
Round 3: 8% - (-8%) - 8%
Round 4: (-5%) - 0% - (-7%)
Round 5: 20% - 15% - over 40%
Round 6: 20% - 15% - over 30%
Round 7
Round 8



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WINNING TIP 18
Sales in USA, Asia and EU
R&D in Atlanta (USA)
Plants in USA and new in Asia (not in EU because of labor laws)
Also subcontracts for Production and R&D






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WINNING TIP 19
Just in Time - therefore no Inventory
Production cost down cost 5-10%
Marketing spend: 3-5% of Sales
R&D spend: 10% of Sales





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WINNING TIP 20
Advertising
- Good effect in USA
Prices
- Good effect in Asia
Production
- In USA and Asia
- No in EU because of high labor cost






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WINNING TIP 21
Need one round for own development
License purchase available immediately






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WINNING TIP 22
Production in 2 regions: USA and Asia
Products in each region: 2 only (only 2 production lines in one area)
In USA can produce max 2 technologies
In Asia can produce max 2 technologies
At any time, max technologies can produce is 4 (Tech 1, Tech 2, Tech 3 and Tech 4)





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WINNING TIP 23
Application of JIT causes no inventory
If estimate Production higher than demands, auto production down, cost 5-10% additional cost
If estimate Production lower then demands, NO auto increase, lost potential sales





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WINNING TIP 24
Estimate Total market demands is always the FIRST Step
And most important




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WINNING TIP 25
Each area can produce 2 Technologies
It has 2 product slots to decide which Tech to produce





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WINNING TIP 26
For Production
- Keep track of Production cost for each Technology
- Also keep track of Production cost when Outsourcing







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WINNING TIP 27
- Lowest cost when using 80% production capacity
- New Capacity will be available after 2 ROUNDS, so Invest early







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WINNING TIP 28
Check cost of production for each Market






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WINNING TIP 29
Check projection for Estimated Sales and Profit






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WINNING TIP 30
Long term strategy
Keep track of production capacity of competitors
Profit is more important than Sales
Again, high profit and high sales is more important that top sales




Update Winning Tips for CESIM 2023 and Cesim 2024
Winning Tip 31




Check the market growth for each round, to calculate sales forecast


Winning Tip 32


Input market growth and compared with last round sold to calcualte sales forecast
Also check the demand growth and coverage of each technology to set production plan





Winning Tip 33



Input demand for each product in each market
Note to keep track of demand growth for each prodduct in each market
eg. T4 will grow faster in USA and Europe market
T3 will grow faster in Asia market




Winning Tip 34




Increase production capacity
produce high volume in early rounds to reach 4000-5000 for each technology to lower production cost



also use the outsource in early rounds to get higher sales and profit



Winning Tip 35



add new capacity in early rounds to have enough production capacity to lead the market in later rounds
[this is important strategy]



Winning Tip 36


Check the results of the last round before setting decisions for current round
note to check 
- sales
- profit 
- R&D cost
- Promo cost
(of the company and also top competitors)




Winning Tip 37




check the price and sold volume of each product in each market
(also keep track of top competitors prices and features of products, and sold units to set plan for current round)



Winning Tip 38

add new features for each product to lead the market with top options



Winning Tip 39



Set prices and promotion spending
Keep higher promotion to sell better
also keep track of Gross and Net profit



Winning Tip 40



Set tax for each market to increase total profit












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FREE PERSONAL SUPPORT FOR 2-3 ROUNDS
Email: cesimhelp2020@gmail.com
Blog: https://cesimhelp2020.blogspot.com


CESIM WINNING TIPS (2020) - CESIM GLOBAL CHALLENGE - ROUND BY ROUND GUIDE (Update Feb 2020)

CESIM WINNING TIPS (2020)CESIM GLOBAL CHALLENGEFREE ROUND BY ROUND GUIDE & WINNING TIPS
Step by Step explanation for each round - Win all Rounds StrategyUpdate Feb 2020
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FREE PERSONAL SUPPORT FOR ROUNDS 1 & 2
Blog: winmbacesim.blogspot.com
CESIM WINNING TIPS (2020) - CESIM GLOBAL CHALLENGE
FREE ROUND BY ROUND GUIDE & WINNING TIPS


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During Cesim simulation, your team will have to make multiple decisions based on the actions of competing teams. Statistically speaking, having a team, which can produce the largest number of possible actions per each turn, means better situation analysis can be made. This increases chances of finding best decision during each stage, thus winning the game.
It is important to have a team leader to finalize all decisions.
Cesim is a multiplayer game, hence there can’t be any single best strategy in simple terms like low price or high price or whatever.
It is won by team, which beats the market, i.e. the one who predicts other team moves the best.
Here Game theory is the best tool for analyzing information during the game.
There are many online sources explaining it. (Like this blog)
The theory itself is rather dull in my opinion, but Cesim simulations gives an opportunity of practicing it.
Simply draw payoff matrixes, before each turn and make decisions accordingly.


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Cesim increases the participants awareness and capability of operating a company from a general management perspective in a competitive environment.
Teams will develop and execute strategies for their simulated company while taking into consideration the customer behavior, cost structures, and currency fluctuations in the different markets.
Decisions include promotion, pricing, and quality control across products and consumer segments, production location cost advantages, investment appraisal, capital vs. labor assessment, financing decisions, demand estimations and budgeting.
The simulation gives instructors powerful user-level customizability and modularity options that allow it to be adjusted for different target groups and experience levels.
In addition, the system permits the instructors to create and modify their own cases with personalized market outlooks and storyline.
As a result of playing Cesim participants will improve their understanding of operating a company from a general management perspective and help develop a market- and value-driven approach to decision making.
They will improve their capability to interpret and forecast market situations and translate them into goal-oriented decisions.
Cesim also enhances fact-based analytical decision making by linking decisions to cash flows and bottom line performance. In addition, participants gain invaluable experience in teamwork and problem solving.


Post image
12 Business Concepts To Practice With Cesim Global Challenge
1. Accounting
Cesim's business strategy game contains detailed financial information (projections) for each virtual company, such as the:
income statement (global, and all areas separately)
balance sheet (global, and all areas separately)
financial ratios (EBITDA, ROCE, ROE etc...)
parameters (exchange rates, interest rates, corporate tax rates etc...)
2. Companies
Participants will form teams of 1-8, and will take over as the new management team of Mobilé Inc, a global mobile handset manufacturer and will be responsible for the company’s strategy, R&D, marketing, production, logistics, and finance.
he essence of Mobilé Inc is a fast developing mobile handset market with product life cycles driven by technological evolution.
The team will develop and execute global strategies and its success is measured by its capability to deliver value to the shareholders. Strategic approach to decision-making, careful analysis, continuous R&D, good timing, and successful product positioning are the keys to success.

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3. Competition
Each simulation market consists of 2-12 teams, with 1-8 members in each. The number of parallel simulation markets is not limited, making it possible to utilize the simulation for any number of students in the class.
All teams are starting from exactly the same position, with similar market shares and profits. Equally, teams will face the same market conditions during the simulation.
Note that the teams compete against other teams in their own market, not against a computer. The decisions of each team influences the other teams’ results and the market development overall.


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4. Economics
Cesim's business management simulation game is heavily focused on how economic agents behave and interact, and how economies work. The simulation is especially good at illustrating this concept on a microeconomic level, between individual agents (buyers and sellers) and markets.
Concepts within microeconomics that you can illuminate with the business game are:
markets
production, cost, and efficiency
specialization
supply and demand
firms
5. Finance
The goal of the financing decisions is to minimize the cost of funding to the company and to return capital to the equity holders. Decisions that are available include:
treasury management (transferring funds between group companies)
increases (+) and decreases (-) in long-term loans
share issues and buybacks
dividend payments


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6. Human Resources
Cesim Global Challenge can be used with or without human resources decisions. If your course has them enabled, you are able to hire R&D personnel to handle the research and development function in addition to buying technology and design licenses.
The human resources function consists of three decisions:
number of employees this round
monthly salary
monthly training budget
The number of employees is definite and you can always have the amount of workforce you wish provided that your salary level is high enough. You can also lay off all employees if you so choose. Costs from human resources include salary, training, recruitment, layoff and other R&D costs. All of these items are included in research and development costs on the income statement.

7. International Trade
The virtual companies of Cesim Global Challenge are very international both in their operations and their target markets, with manufacturing both in the USA and Asia, and sales in the USA, Asia and Europe.
The importance of this will be translated into the varying infrastructures in those markets, as well as their different demand curves and price sensitivity. Shipping and transfer pricing decisions will also be important cross-border considerations.

8. Investment
Investments can be made to start production in Asia and/or expand production facilities in the USA. Investments take two decision-making periods from decision to completion.
Research and development consists of own research & development and license purchases. The main differences between the two are time-to-market and costs. Own R&D has one period delay before the technologies and features become available for production. License purchases bring technologies and features available immediately.
9. Logistics
As the production is demand driven, the logistics is demand driven too. This means that the products are shipped from the manufacturing sites automatically to the sales sites according to the production capacity allocations. No separate decision is needed for the shipping.
A key driver for logistics is that each manufacturing site is incentivized to minimize the idle time in production. Consequently, if a team overestimates demand, the excess will be reduced from both production areas even if it would be cheaper to ship everything from one area and stop the machines in the other area.
In practice this means that in order to minimize the logistics costs, a team should allocate exactly the right capacity in the right places at the right time. This can only be achieved by managing the whole demand-supply network well.
10. Manufacturing
There are two production areas (USA, Asia) that can be used to satisfy demand in three market areas (USA, Asia, Europe). There are max 2 production lines per area, i.e., four in total. In the beginning, production facilities are located only in the USA.
Contract manufacturing can be used to complement own production. Using contract manufacturing requires that one own production line is committed to the outsourced product. This means that at any point during the simulation the maximum amount of different technologies that can be produced is four.
11. Marketing
In this simulation, the marketing mix consists of product (technology and features), price, promotion (product promotion and brand). Customers are comparing between the offers of the different vendors and making their purchase decisions accordingly. This means that each teams marketing mix relative to the other teams marketing mixes is crucial in the process of dividing market shares between the teams.
Features (Product)
Price
Promotion
12. Strategic Management
Cesim Global Challenge is a great opportunity for the participants to practice long term strategic planning, often by creating the vision, mission, objectives and other policies for their virtual companies.
They should then be advised to review this strategy after each round, and adjust it according to the market development. Because the overall goal of the business simulator game is to creative sustainable and profitable growth, this is an excellent tool for instructors to assess the ability of participants to plan and execute.
CESIM WINNING TIPS (2020)
CESIM GLOBAL CHALLENGE
FREE ROUND BY ROUND GUIDE & WINNING TIPS
Step by Step explanation for each round - Win all Rounds Strategy
Update Feb 2020
------
FREE PERSONAL SUPPORT FOR ROUNDS 1 & 2
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CESIM WINNING TIPS (2020) - CESIM GLOBAL CHALLENGE
FREE ROUND BY ROUND GUIDE & WINNING TIPS
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WINNING TIP 1
ROUND 1 - SAMPLE
USA +20%
ASIA + 30%
EU + 10%
Tech 1
(USA: $300 sold 1.100 or $370 sold 700)
(Asia: 2.500 sold 2.500 or 2.800 sold 1.900)
(EU: 250 sold 1.300 )
Tech 2
(USA: $450 sold 300 or 290 sold 550)
(Asia: 3500 sold 200 or 2500 sold 420)
(EU: 420 sold 300 or 160 sold 650)
Sales: $1.600- 1.900
Profit: $200 - $300
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 2
ROUND 2 - SAMPLE
USD +10%
EU + 5%
ASIA + 20%
Tech 1
(USA: $340-$350 sold 1000 - 1200)
(Asia: 2.600 sold 2.300- 2.600)
(EU: 350 sold 750-800)
Tech 2
(USA: $410 sold 350)
(Asia: 3100 sold 500)
(EU: 420 sold 750)
Sales: $2.000-2.300
Profit: $350-450
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 3
ROUND 3 - SAMPLE
USA +8%
EU -8%
ASIA +8%
USA
Tech 1 - $340-350 sold 700-800
Tech 2 - $380-410 sold 400-650
ASIA
Tech 1 - 2600 sold 2300 - 2600
Tech 2 - 3100 sold 500-700
PLAN: ROUND 4 will sell Tech 3: 9300 x 900
EUROPE
Tech 1 - 300-350 sold 700-850
Tech 4 - 400 sold 400
PLAN: ROUND 4 will sell Tech 4: 1200 x 500
Sales: $2.100 - 2300
Profit: $260-$330
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 4
ROUND 4 - SAMPLE
USA -5%
EU 0%
ASIA -7%
USA
Tech 1 - $320-350 sold 700-800
Tech 2 - $380-400 sold 650-800
ASIA
Tech 1 - 2600 sold 2200 - 2400
Tech 2 - 3200 sold 600
OR move to Tech 3
Tech 3 - 3800 sold 600 - 800
EUROPE
Tech 1 - 300-350 sold 700 - 800
Tech 2 - 330 sold 800
OR move to Tech 4
Tech 4 - 380 sold 500 - 600
Sales: $2.300 - 2500
Profit: $350-400
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 5
ROUND 5 - SAMPLE
USA +20%
EU + 15%
ASIA + 40%
USA
Tech 1 - $330-340 sold 700-800
Tech 2 - $360-400 sold 850-1050
ASIA
Tech 1 - 2550-2600 sold 2500 - 2700
Tech 2 - 3100 sold 800
OR move to Tech 3
Tech 3 - 3700 sold 600 - 800 
EUROPE
Tech 1 - 300-310 sold 500  - 600
Tech 2 - 330 sold 600-800
OR move to Tech 4
Tech 4 - 380-400 sold 600-800
Sales: $2.000- 2300
Profit: $200 - $300
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 6
ROUND 6 - SAMPLE
USA +20%
EU + 15%
ASIA + 30%
USA
Tech 1 - $320-330 sold 700-800
Tech 2 - $370-380 sold 800-900
OR move to Tech 3
Tech 3 - $400 sold 600 - 800 
ASIA
Tech 1 - 2500 sold 3600 - 3800
Tech 3 - 3600 - 3800 sold 800 - 1200 
EUROPE
Tech 2 - 330-350 sold 600-800
OR
Tech 3 - 3360 sold 600
OR
Tech 4 - 420 sold 900-1000
Sales: $2.700 - 3700
Profit: $500-700
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 7
ROUND 7 - SAMPLE
USA
Tech 1 - $320 sold 800-1000
Tech 2 - $360 sold 1000
OR
Tech 3 - 400 sold 600
ASIA
Tech 1 - 2500 sold 4500
Tech 3 - 3600 sold 1400 - 1600
EUROPE
Tech 2 - 330 sold 500-600
Tech 3 - 380 sold 500
OR
Tech 4 - 420 sold 1100-1300
Sales: $2.900 - 3500
Profit: $900 - 1000
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 8
ROUND 8 - SAMPLE
USA
Tech 1 - $300-310 sold 1000 -1100
Tech 2 - $350 sold 1200
OR
Tech 3 - $400 sold 600
ASIA
Tech 1 - 2500 sold 4800 - 4900
Tech 3 - 3600 sold 1600 - 1800
EUROPE
Tech 2 - 330 sold 400-500
Tech 3 - 380 sold 600
Tech 4 - 400 sold 1100 - 1200
Sales: $3700 - 3800
Profit: $1200 - 1700
Note:
- Do NOT JUST use above numbers because every game is different. Check your industry to find best optimal numbers
Tip:
Check your top competitors prices to adjust your prices
Check all 30 Winning Tips before setting decisions
------
WINNING TIP 9
Tip:
Check Growth for each market in the Decision - Demand tab
Post image
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WINNING TIP 10
Post image
Tip:
Check Total market demands in Decision - Demand
Then calculate demands for each product in each market region
------
WINNING TIP 11
For Rounds 1-2-3 produce Tech 1 and Tech 2
Tech 1 - Low Price ($350), low feature, focus on Volume
Tech 2 - High Price ($450), max feature (8-10)
Start R&D for Tech 3 and 4
And increase Production capacity gradually
Check Price and Sold units in each market
Post image
RESULT - Market reports (this is very important to calculate next round DEMANDS)
KEY TO GET GOOD SALES AND PROFIT
AGAIN, SOLD UNIT AND PRICES OF LAST ROUND IS VERY IMPORTANT TO CALCULATE SALES FORECAST AND SETTING PRICES FOR NEXT ROUND
CHECK THIS CAREFULLY FROM RESULT - MARKET REPORTS (IN YOUR GAME, FOR EACH REGION, USA, ASIA AND EUROPE)
IF YOU READ AND DO THIS TIP WELL, WIN 50% OF THE GAME ALREADY!
------
WINNING TIP 12
Check Result for Production and Demand
Out source to product more (check cost of production)
Round 2 should increase Feature for Tech 2
Keep track of Price (Price War may begin from Round 2)
Post image
CALCULATE DEMANDS FOR NEXT ROUNDS
THIS IS MOST IMPORTANT TO GAIN GOOD SALES AND PROFIT
Tip
Adjust the percentage to get expected sales units
Note that expected sales units come from Market Reports (see tip 11)
Do not expect too high sales, if that happens, will be deduct 10% from profit.
------
WINNING TIP 13
Keep track of Demand
Do not over produce
Do not dump Price too much
Profit is important
CHECK BOTH TABLE
- PRODUCTION
- LOGISTICS
To control Inventory and Production Plan.
Post image
Post image
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WINNING TIP 14
Round 4 may also have Price War (competitors dump prices hope to sell more)
Keep track of Demands and Unit sold from Report
Estimate demand carefully
Move to New Tech 3 and 4
To get higher profit margins
Old products can not get good sales and profit margins
Move to Tech 4 (round 3)
and then Move to Tech 3 (round 4)
Depends on Demands
Tech 3 and Tech 4 set prices higher, can plus 20% for Tech 3 and Tech 4
------
WINNING TIP 15
Round 5-7 run all 4 products
or
Round 1-2 use Tech 1 and Tech 2
Round 3-4-5 use Tech 1 and Tech 2 and Tech 3
Round 6-7-8 use Tech 3 and 4 and Tech 1, Tech 2
------
WINNING TIP 16
Tech 3 and Tech 4 can drive Profit in later rounds
- Analyse market demands and outlook
- Check launching chart of Tech 1, Tech 2, Tech 3 and Tech 4 for 10 rounds
- Estimate demands
- Production Plan
- Determine R&D (check competitors)
- Check Logistics Cost and Tax
------
WINNING TIP 17
Market Growth
USA -  EU - Asia
Round 1: 20% - 10% - 30%
Round 2: 10% - 5% - 20%
Round 3: 8% - (-8%) - 8%
Round 4: (-5%) - 0% - (-7%)
Round 5: 20% - 15% - over 40%
Round 6: 20% - 15% - over 30%
Round 7
Round 8
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WINNING TIP 18
Sales in USA, Asia and EU
R&D in Atlanta (USA)
Plants in USA and new in Asia (not in EU because of labor laws)
Also subcontracts for Production and R&D
------
WINNING TIP 19
Just in Time - therefore no Inventory
Production cost down cost 5-10%
Marketing spend: 3-5% of Sales
R&D spend: 10% of Sales
------
WINNING TIP 20
Advertising
- Good effect in USA
Prices
- Good effect in Asia
Production
- In USA and Asia
- No in EU because of high labor cost
------
WINNING TIP 21
Need one round for own development
License purchase available immediately
------
WINNING TIP 22
Production in 2 regions: USA and Asia
Products in each region: 2 only (only 2 production lines in one area)
In USA can produce max 2 technologies
In Asia can produce max 2 technologies
At any time, max technologies can produce is 4 (Tech 1, Tech 2, Tech 3 and Tech 4)
------
WINNING TIP 23
Application of JIT causes no inventory
If estimate Production higher than demands, auto production down, cost 5-10% additional cost
If estimate Production lower then demands, NO auto increase, lost potential sales
------
WINNING TIP 24
Estimate Total market demands is always the FIRST Step
And most important
------
WINNING TIP 25
Each area can produce 2 Technologies
It has 2 product slots to decide which Tech to produce
------
WINNING TIP 26
For Production
- Keep track of Production cost for each Technology
- Also keep track of Production cost when Outsourcing
------
WINNING TIP 27
- Lowest cost when using 80% production capacity
- New Capacity will be available after 2 ROUNDS, so Invest early
------
WINNING TIP 28
Check cost of production for each Market
------
WINNING TIP 29
Check projection for Estimated Sales and Profit
------
WINNING TIP 30
Long term strategy
Keep track of production capacity of competitors
Profit is more important than Sales
Again, high profit and high sales is more important that top sales
------
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